Chatterbox

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Category : portfolio


Game Engine/Language: Unity / C#

Role: Solo Dev

Duration of Work: 8 Weeks

End Of Project: 17th May 2025

Github Repository: Click Here!

Chatterbox is the engine tool I made for my uni module “Tools Development”. It is a node based dialogue creation system that allows for a hassle free way to implement dialogue into a unity game. It features many things such as branching dialogue, grouping of dialogue, saving/loading, error handling and many other features.

This was a unique challenge for me and I really enjoyed working on it and further cemented an admiration for tools creation for games.

This is a preview image of what the UI looks like:

UI

Below is a video demonstrating the tool:


About Haven Blakely-Rivers
Haven Blakely-Rivers

I am an undergraduate at University Of Staffordshire studying Games Design and Programming. I really enjoy coding and find the logic based nature of it easy to grasp and understand. I can also communicate well and work as a team because of my job as a Student Ambassador. I want to pursue a career where coding is my everyday and I work with people to make games that inspire others to make games.

Email : floretdev@gmail.com

Website : https://floretdev.com

About Haven Blakely-Rivers

I am an undergraduate at University Of Staffordshire studying Games Design and Programming. I really enjoy coding and find the logic based nature of it easy to grasp and understand. I can also communicate well and work as a team because of my job as a Student Ambassador. I want to pursue a career where coding is my everyday and I work with people to make games that inspire others to make games.

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